Avorion servers can have workshop mods and non-workshop mods configured.
Workshop mods are the recommended way of handling things, because workshop mods can be downloaded automatically by both server and client, and be kept up to date
Note: Achievements are disabled when using mods!
To enable mods on your Avorion game server, edit the modconfig.lua file in your game panel configuration files.
modconfig.lua example:

In order to get the id of a workshop mod, go to its workshop site, and look at the last number of its URL. That's your mod's id.
So for https://steamcommunity.com/sharedfiles/filedetails/?id=1682700568, the ID would be 1682700568.
Things to Note
- Server always enables all loaded mods. If you want to disable a mod, comment out the corresponding part of the lua file.
- Server will prefer workshop mods over "path" mods. Without ID conflicts you won't have to worry about this, so make sure there are none!
- If both path and workshopid are set, then the server will load the mod from the given path, but will tell clients the workshop id so they can download and enable them. So make sure there are no version mismatches
Please don't hesitate to contact our support team if you have any further questions.